OB005 → Symbiocenic Game of Fungi
Symbiocenic Game of Fungi
Many people nowdays are still not familiar with the concept of myco-based material in everyday life objects. The reason why I am creating a chess set out of all possible objects, is not only because of the extreme technical challenge that I would overcome if I succeded, but because of the interaction that comes with the object itself.
What best way to get people to know a material –and stop being afraid or repulsed by it– than to make them actively interact with it?
This project is still a work in progress; the cover picture is a speculation of what the final product will be.
Research question
How can the versatility and malleability of fungi, particularly the mycelium, be optimized as a bio-fabrication material for creating small, detailed objects, without the use of synthetic components? What are the physical and aesthetic limits in terms of structural integrity, color variety?
See other work: